iphonegamer

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Oct 17
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iPhone game review: Trace

After hearing good things about the game Trace I decided to give it a test drive to see for myself if it was as good as the hype made out. It has to be said, the game probably is as good as the hype and all the reviews say.

The objective of the game is simple. Draw lines on the screen to help move your block through levels avoiding various moving hazards, with the levels getting increasingly difficult as you go. The game comes with a a massive 120 levels from 6 different worlds all of which are played along to with unique soundtracks.

The controls of the game are simple. You just touch and drag your finger on the screen to draw lines and shapes for your block to navigate along in the levels and you use simple forward and backwards arrows and a small button to jump.

You can choose whether or not you want to draw out your level in advance or you can do it on the fly, which sometimes helps on levels with unpredictable hazzards. After you complete each world you get a run down of all your times on each level and a total world time, which just invites you back for more as you attempt to beat your previous best.

The game is ideal when you just want to sit down and relax for a bit, perhaps on the bus or train and has more then enough to keep you busy and thinking. It’s bound to keep you busy and entertained for a good few hours and apparently there will be the addition of new levels and perhaps even a level creator in the future, so there’s no reason for the gamelife on Trace not to improve in future updates.

Overall though I would highly recommend you try our Trace. First of all it’s free so you have nothing to lose, but more importantly it’s fun and entertaining to play and a welcome addition to my iPhone.

4/5